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DIGITAL FORENSICS · CYBERSECURITY · DISCOVERY

Every clue.
Changes everything.

Enter ForenCity. An immersive world where investigations become experiences — and learning begins with curiosity.

Enter the investigation Explore the platform ↓
Hoepie in a moonlit room, from the Projects Day 2026 investigation
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PROJECTS DAY 2026
A familiar inbox. An unfamiliar threat.
Follow the evidence.Question the story.Find your own path.

INVESTIGATIONS BECOME EXPERIENCES

Don't just read
the case.
Step inside it.

An environment to explore. A conversation to question. A piece of evidence that changes your next move.

ForenCity brings scene-based investigations, interactive characters and forensic challenges into one learning experience. Participants follow clues and complete activities while educators shape the investigation behind the scenes.

Explore scenesExamine cluesSolve challenges

A WORLD OF CONNECTED EVIDENCE

One world.
More than one way through.

Branching scenes let an investigation unfold through connected locations. Requirements unlock the next step — with prerequisites that make the sequence matter.

Illustration: an inbox leads to a witness or evidence, converging on an unlocked locationSTART WITH A CLUEThe inboxFOLLOW A LEADTalk to a witnessEXAMINE EVIDENCEScan a clueCONNECT THE DOTSUnlock what's next

An illustrative investigation path. Every trail is authored by its educator.

?A witness with a storyIllustrative AI character conversation
The timestamps don't match. Is there a recording I can check?
You've spotted the gap in the timeline. Here's the recording from that evening.
Clue delivered: security footageIllustrative file clue · The agent decides when to share it

AI CHARACTERS · EDUCATOR-CURATED PERSONAS

Free dialogue.
Characters that feel human.

Talk to a witness, expert or suspect whose persona, background and goals are curated by the educator. Ask in your own words, challenge an account and follow up naturally. The conversation unfolds through free dialogue, rather than a fixed narrative tree.

The AI agent evaluates the conversation against the educator's clue-delivery conditions and decides when it is ready to share evidence. It can deliver any supported clue type: a file, link, location, QR code or an answer to use in the investigation.

ONE INVESTIGATION · EACH PLAYER'S OWN TRAIL

A shared world.
A trail that's yours.

Educators can make the investigation unique for each player with personalised clues, codes, passphrases and evidence. Each participant has their own assignments and progress: sharing an answer from one player's trail does not automatically solve another player's personalised step.

Discover your own evidence

The same scene or character can reveal different evidence to different participants. Players investigate their own trail to find the clues and answers that work for them.

Put security into practice

Build challenges around password strength, passphrases, PINs and codes, tracked links, QR scans, locations and downloadable files. Combine prerequisites so that discoveries unlock the next step in the investigation.

DIGITAL AND PHYSICAL WORLDS MEET

The next clue
could be right here.

Follow a location

Location requirements connect a trail to educator-configured destinations.

Find a printed clue

QR interactions bring shared physical clues into each authenticated player's own progression.

Explore in AR

Scene-linked 3D assets and augmented-reality previews add another way to examine the investigation.

LEARN CYBERSECURITY BY EXPERIENCING IT

A small click.
A bigger lesson.

Projects Day 2026 uses Hoepie's story to explore phishing, social engineering, passphrases, practice-password strength and multi-factor authentication. A simulated voucher and an account-recovery trail turn everyday security decisions into part of the investigation.

Educational simulations. No real voucher is offered; practice passwords are assessed without being stored by the activity.

HOEPIE'S INBOX · SIMULATED EXERCISE
!
A promise in your inboxSomething looks too good to be true.

You've won
R2 000.

CLAIM MY VOUCHER ↗

Would you follow the link?

DESIGNED FOR EDUCATORS AND INVESTIGATORS

You build the world.
They make the discoveries.

01

Author the scene

Arrange scene content, backgrounds, clues and interactive components using the existing scene builder.

02

Connect the investigation

Use Grid or Graph View to link scenes and combine passwords, passphrases, links, QR codes and other requirements into an investigation.

03

Make it personal

Curate each AI character's persona, set its clue-delivery conditions and give players individual clues and values that make copied answers less useful.

04

See how it unfolds

Review player progression, conversation records and reward reporting through the management dashboard.

FROM A RESEARCH IDEA TO AN EVOLVING PLATFORM

Built through inquiry.
Still asking questions.

ForenCity's academic work spans self-motivated learning, connected training experiences, courtroom role-play and multi-character investigations. Explore the publications behind that progression.

2026

inproceedings

Investigating in a Post-truth World: Multi-NPC Simulations for Digital Forensics Education

Orfao, Jarred; Leung, Wai Sze

Information Security Education: Educational Strategies for Developing the Future Cybersecurity Workforce

Read abstract

The opportunity to teach students critical thinking is often severely underrepresented in traditional digital forensics curricula. Such an oversight can leave an investigative workforce unable to review digital artefacts with the analytical rigour required in complex, ambiguous cases—where investigators must judge not only what evidence appears to show, but also whether it is trustworthy. As AI-generation technologies (including deepfake generators) become increasingly sophisticated and accessible, the ability of a digital forensics investigator to discern inconsistencies and assess source credibility becomes critical. This paper presents a multi-AI-powered NPC (non-playable character) extension to an existing digital forensics game environment, designed to support educator-authored scenarios featuring multiple witnesses, competing accounts, and evidence-gated disclosures. Drawing on research on epistemic cognition, the extension enables educators to stage multiple sources with distinct evidence, claims, and perspective-bounded disclosures for students to compare and corroborate, rather than treating dialogue as a single authoritative channel. We report the architecture and runtime authoring mechanisms of the extension, and outline a preliminary scholarship of teaching and learning (SoTL)-oriented deployment and descriptive analysis frame grounded in built-in chat, progression, and audit instrumentation. Early observations of the enhanced game, deployed in a postgraduate digital forensics module setting, suggest that the extension gives educators a practical way to target source evaluation and evidence corroboration under uncertainty.

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2024

inproceedings

Developing Digital Forensics Expertise Competencies Through Courtroom Role-Play

Orfao, Jarred; Leung, Wai Sze

Information Security Education - Challenges in the Digital Age

Read abstract

In an era where digital crimes are escalating, the proficiency of digital forensics experts in both technical analysis and legal testimony is paramount. This paper introduces an innovative, problem-based learning approach to bridge the gap between theoretical knowledge and practical expertise in digital forensics students. Through a simulated digital forensics investigation coupled with a courtroom role-play, this exercise immerses students in the realities of digital forensic analysis and the intricacies of legal proceedings. Utilising Casey's Case/Incident Resolution Process as the foundation, the exercise enhances technical skills and hones the competencies required for compelling courtroom testimony. The effectiveness of this educational approach is evaluated, demonstrating its potential to cultivate well-rounded digital forensics professionals equipped for the challenges of modern criminal investigations.

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2020

inproceedings

An Augmented Reality Approach to Delivering a Connected Digital Forensics Training Experience

Leung, Wai Sze; Blauw, Frans F.

Information Science and Applications

Read abstract

Teaching digital forensics can be regarded as being rather challenging due to the multi-faceted nature of a typical investigation, leading to the call for providing digital forensics students with a context that is clearer and more encompassing in representing the investigative process. This paper describes how an online gaming engine can be leveraged to deliver students with such a learning experience. We report on the experiences reported by our students who completed the exercise and provide suggestions going forward on how the system can potentially be extended to enhance the overall realization of a full case that encompasses the typical resolution of a case or incident.

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2018

inproceedings

ForenCity: A Playground for Self-Motivated Learning in Computer Forensics

Blauw, Frans F.; Leung, Wai Sze

Information Security Education – Towards a Cybersecure Society

Read abstract

Striking a balance between theory and practice in computer forensics education is considered essential to producing successful graduates with the necessary skills to take on cybersecurity challenges in the workplace. Adequately incorporating both such aspects can be particularly challenging, especially in courses or modules offered within a short time-frame. In such situations, preparing the students will require that they are incentivized to actively engage with the extensive background learning material and remain current on latest developments to correctly grasp the theoretical underpinning of the subject. In this paper, we describe the development of an adventure game to make the learning of applicable theory attractive and relevant. ForenCity takes the form of a web-based scavenger hunt in which students must apply their knowledge of computer forensics and correctly process digital evidence and progress through the game.

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THE PEOPLE BEHIND FORENCITY

Research has a
human side.

A platform shaped by creators, researchers and contributors — and the people who helped bring its investigations to life.

Portrait of Mr Jarred Orfao

Creator and Researcher

Mr Jarred Orfao

Creating immersive investigations and researching how they support learning.

Portrait of Prof Grace Leung

Founder, Creator and Researcher

Prof Grace Leung

Helping shape the platform from its foundations to its evolving research.

Portrait of Dr Carl van der Westhuizen

Contributor

Dr Carl van der Westhuizen

Bringing investigations to life with acting talent — and a much-appreciated talent for printing.

Portrait of Dr Frans Blauw

Legacy Founder

Dr Frans Blauw

Recognising his contribution to the origins of ForenCity.

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